[H]ardOCP: Few Are Pleased at EA’s Latest Take on Command & Conquer

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No word on how Command & Conquer: Rivals will be monetized and the game is still in pre-alpha.

Quake Champions hypes the game at the Bethesda E3 2018 Showcase by announcing a free to play week for everyone.

Featuring multiple lanes and some very familiar RTS elements, the title promises very tense action that has familiar units battling for control over the map. And if all the gaming you do is on your smartphone the worry not, because you will have some interesting games to look forward to soon.

Command & Conquer: Rivals is heading to iOS and Android. That's a lot of hate for a game that nobody has even played yet but more than a few are probably thinking about what Electronic Arts did to the mobile reboot of Dungeon Keeper. Android users may also sign up for an early access version of the game through the Google Play Store.

For more information and to stay up to date on the latest news, follow Command & Conquer: Rivals on Twitter.

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According to EA's blog post, players are given continuous control of all their units at all times.

The game is now in pre-alpha, but EA is is offering Android users the ability to try out the pre-alpha before the game officially launches. Official news for the game is available on the game's Twitter @cncrivals.

"As huge fans of the strategy genre, we wanted to build a great RTS on mobile. Rivals embraces the spirit of the Command and Conquer franchise and reimagines gameplay to deliver our vision", said Redwood Studios' Michael Martinez in a press release. According to Polygon, the game mechanics have been simplified and streamlined for mobile play with matches taking a few minutes instead of almost an hour.

According to EA, the two goals of the pre-alpha are to test combat balance and matchmaking.

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