The game has been receiving a lot of ideal scores from major gaming publications, and according to Nintendo's overwhelmingly positive financials released earlier this week, the company increased its goal of Switch sales in the first year from 10 million to 14 million.
Nintendo sold 7.63 million Switches, and it hasn't even been on sale for a single Black Friday yet. That latter figure is important to Nintendo because the game exposed Mario to a slew of markets where the character previously had no presence, which might have helped boost sales of the recently-released Super Mario Odyssey for the Nintendo Switch.
Nintendo notes that part of the success likely stems from both the high review scores the game has managed to accrue last week, which directly led to a lot of positive buzz from players over social media sites.More news: Chris Sutton and Frank McAvennie react to Celtic defeat to Bayern
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Moreover, Nintendo wants to expand the Switch in terms of reaching more people by inviting other publishers and developers to make games for the new system. This newest title in the Super Mario series received many awards this year at the largest game shows in Western markets, such as E3 and Gamescom, and consumers had high expectations leading to its release. That said, the cut-off point for data was the end of September, meaning we were left without an idea of how Super Mario Odyssey performed.
The information comes via Nintendo's recent earnings report, which revealed that Super Mario Run has been downloaded 200 million times, with 90 percent of those downloads coming outside of Japan. Of course, no ground pound or throwing your hat at it is going to crack them, so here's what you need to do to break metal blocks in Super Mario Odyssey.