"Live streaming on YouTube falls outside the scope of the #Nintendo Creators Program".
If you are a part of their program, you'll get 30% of the revenue if you register your channel and 40% revenue per video if you register individual videos instead. Nintendo, in particular, has received flak for denying YouTube creators revenue on videos using footage from its games in the past. It then goes on to say: "This means that you can not broadcast content on YouTube Live from the account you have registered to the Nintendo Creators Program". Now, it looks like Nintendo has banned live streaming of any of its games saying that it's no longer covered under its video partnership.
"Before linking to approved external websites, you'll need to enable your channel for monetization", states the prompt on the edit page.
The YouTube Partner Program lets creators monetize their content on YouTube.
Nintendo is a major gaming platform, with competitive games, such as Splatoon and Arms, and by taking away what might be a channel's only source of views, you could be impacting their livelihood by also causing them to lose out on YouTube Partnership as well.More news: Wuhan Open: Karolina Pliskova stunned by Ashleigh Barty in quarter-finals
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If a user live streams Nintendo game and they're not part of the Creators Program, the user won't be able to receive any of the ad revenue generated by the video. If you plan to broadcast content on YouTube Live, you have a couple of options.
The Nintendo Creators Program itself was sort of a compromise between Nintendo and the YouTube community created following that controversy.
Russell said he expects to depend more on his own Patreon and other diversified income streams like mobile apps going forward.
The main issue here for content creators is that live streaming is now one of the most viable ways to earn revenue through gaming content. Its first suggestion is that streamers do so under a separate account that is not registered to the Creators Program.