As for when you'll actually get the chance to try out a more PC-style control method on console, Ybarra says "you'll see our first games supporting keyboard and mouse soon".
During a livestream on Microsoft's own service Mixer Xbox Games Marketing General Manager Aaron Greenberg gave more insight on his expectations for the Xbox One X, on top of the team's "hungry" attitude and a newly-revealed partnership with TV manufacturer Samsung. In this respect, players will be able to choose whether to play against "keyboard and mouse people" or "controller people" so that any imbalances are kept to the minimum. Microsoft would prefer that developers offer the choice of playing only against rivals with similar controllers, so players who can't or don't want to buy extra peripherals won't be at an automatic disadvantage.
Microsoft is going to coach developers as well as studios to ensure they add the feature, because there is the potential for problems with imbalance to take place.
Xbox One keyboard and mouse support is still on the way according to Mike Ybarra, corporate vice president of Xbox and Windows gaming. Ybarra says that's "based on developer interest".More news: FSU quarterback suffers season-ending injury
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Although the decision will ultimately be in the hands of the studios, Microsoft will be open to have full support for mouse and keyboard. The company simply is allowing the functionality. Some cross-platform games, particularly tied in with Microsoft's Play Anywhere initiative, already face off keyboard and mouse users against those using controllers.
It remains to be seen how developers approach this soon, but hopefully, they tackle the imbalance issues accordingly.
The user IdleSloth discovered this new feature and posted it on Twitter as Ybarra went through some brand new settings coming to the Xbox One. Feel free to sound off in the comments section below!